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	<title>Comments on: The Long Road to Miyazaki</title>
	<atom:link href="http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/</link>
	<description>Japan News</description>
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		<title>By: The Overthinker</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143638</link>
		<dc:creator>The Overthinker</dc:creator>
		<pubDate>Tue, 19 Feb 2008 02:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143638</guid>
		<description>Since the title of this topic is the Road to Miyazaki, then the conclusions are valid. Disney animators are in awe of Miyazaki&#039;s work, especially as they haven&#039;t been able to produce anything good in traditional animation for years.</description>
		<content:encoded><![CDATA[<p>Since the title of this topic is the Road to Miyazaki, then the conclusions are valid. Disney animators are in awe of Miyazaki&#8217;s work, especially as they haven&#8217;t been able to produce anything good in traditional animation for years.</p>
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		<title>By: moji</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143543</link>
		<dc:creator>moji</dc:creator>
		<pubDate>Mon, 18 Feb 2008 22:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143543</guid>
		<description>As Honey Flash says, the low budget was the materialistc condition of the limited animes, so this was a inevitable choice. But some creators have invented and developped the &quot;aesthetics of tome-e(止め絵の美学),&quot; so this is now a deliberate technique. You can find it even in relatively high budget animes. Some think this obsession with tome-e is placed in the traditions of kamishibai and manga. It has something to do with the visual art history in Japan.</description>
		<content:encoded><![CDATA[<p>As Honey Flash says, the low budget was the materialistc condition of the limited animes, so this was a inevitable choice. But some creators have invented and developped the &#8220;aesthetics of tome-e(止め絵の美学),&#8221; so this is now a deliberate technique. You can find it even in relatively high budget animes. Some think this obsession with tome-e is placed in the traditions of kamishibai and manga. It has something to do with the visual art history in Japan.</p>
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		<title>By: yeeliberto</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143483</link>
		<dc:creator>yeeliberto</dc:creator>
		<pubDate>Mon, 18 Feb 2008 21:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143483</guid>
		<description>Thanks for the article, I just love his movies.</description>
		<content:encoded><![CDATA[<p>Thanks for the article, I just love his movies.</p>
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		<title>By: Panda e il Serpente Magico [video] - Noantri</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143454</link>
		<dc:creator>Panda e il Serpente Magico [video] - Noantri</dc:creator>
		<pubDate>Mon, 18 Feb 2008 20:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143454</guid>
		<description>[...] Il lungometraggio, il primo ad essere distribuito al di fuori del Giappone, ha esplorato nuovi confini tecnici per l&#8217;animazione giapponese, permettendole di evolversi al livello qualitativo superiore che oggi ci è tanto familiare: Haku Ja Den ha coinvolto nella sua lavorazione uno staff di più di 13.000 persone ed è stato realizzato nel corso di due anni di lavorazione. [via Japan Probe] [...]</description>
		<content:encoded><![CDATA[<p>[...] Il lungometraggio, il primo ad essere distribuito al di fuori del Giappone, ha esplorato nuovi confini tecnici per l&#8217;animazione giapponese, permettendole di evolversi al livello qualitativo superiore che oggi ci è tanto familiare: Haku Ja Den ha coinvolto nella sua lavorazione uno staff di più di 13.000 persone ed è stato realizzato nel corso di due anni di lavorazione. [via Japan Probe] [...]</p>
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		<title>By: David</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143451</link>
		<dc:creator>David</dc:creator>
		<pubDate>Mon, 18 Feb 2008 19:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143451</guid>
		<description>I don&#039;t think it&#039;s the animation quality that makes Japanese anime way more interesting than western animation, but the stories. Same with manga. Although France does produce some interesting comics.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think it&#8217;s the animation quality that makes Japanese anime way more interesting than western animation, but the stories. Same with manga. Although France does produce some interesting comics.</p>
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		<title>By: Honey Flash</title>
		<link>http://www.japanprobe.com/2008/02/18/the-long-road-to-miyzaki/comment-page-1/#comment-143127</link>
		<dc:creator>Honey Flash</dc:creator>
		<pubDate>Mon, 18 Feb 2008 05:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=3807#comment-143127</guid>
		<description>&quot;So, how did Japan eventually catch up and surpass the rest of the world in quality animation?&quot;

Oh come on man. THAT is totally subjective. It has not surpassed anything.
Even the Japanese animation producers will tell you all about the amazing Disney methods of using all of 24 frames to capture the movement of their characters via Rotoscoping; whereas the majority of the JapAnimation, since the 60&#039;s and on that the world knows of, were borne out of the necessity to cut budget and cut corners and thus the static, stilted, &quot;fake-movement&quot; by sliding background cells to make it seem like there is movement comes from skipping frames and not actually using any character movement at all!!!!! Ask any old school Animation producer in Japan about their low-budget technique and they will tell you that their skills are not inferior, but the quality of the actual drawn movements are.</description>
		<content:encoded><![CDATA[<p>&#8220;So, how did Japan eventually catch up and surpass the rest of the world in quality animation?&#8221;</p>
<p>Oh come on man. THAT is totally subjective. It has not surpassed anything.<br />
Even the Japanese animation producers will tell you all about the amazing Disney methods of using all of 24 frames to capture the movement of their characters via Rotoscoping; whereas the majority of the JapAnimation, since the 60&#8242;s and on that the world knows of, were borne out of the necessity to cut budget and cut corners and thus the static, stilted, &#8220;fake-movement&#8221; by sliding background cells to make it seem like there is movement comes from skipping frames and not actually using any character movement at all!!!!! Ask any old school Animation producer in Japan about their low-budget technique and they will tell you that their skills are not inferior, but the quality of the actual drawn movements are.</p>
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