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	<title>Comments on: Statetris Game [Japan Style]</title>
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		<title>By: the overthinker</title>
		<link>http://www.japanprobe.com/2007/09/24/statetris-game-japan-style/comment-page-1/#comment-85384</link>
		<dc:creator>the overthinker</dc:creator>
		<pubDate>Tue, 25 Sep 2007 00:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=2773#comment-85384</guid>
		<description>Oh, it&#039;s definitely fun (though to be honest, I cannot see a time when knowing the actual shape of, say, Gunma, would ever actually be important). The other ones for Africa and Europe are cool too, though I didn&#039;t even bother with the counties of South Carolina (I&#039;m guessing that is where the game is based) or the departments of France.</description>
		<content:encoded><![CDATA[<p>Oh, it&#8217;s definitely fun (though to be honest, I cannot see a time when knowing the actual shape of, say, Gunma, would ever actually be important). The other ones for Africa and Europe are cool too, though I didn&#8217;t even bother with the counties of South Carolina (I&#8217;m guessing that is where the game is based) or the departments of France.</p>
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		<title>By: feitclub</title>
		<link>http://www.japanprobe.com/2007/09/24/statetris-game-japan-style/comment-page-1/#comment-85139</link>
		<dc:creator>feitclub</dc:creator>
		<pubDate>Mon, 24 Sep 2007 06:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=2773#comment-85139</guid>
		<description>Given that shortcoming, this game looks like great practice to learn which pieces go where. A recent Japanese quiz show had a &quot;identify the prefecture based on its silhouette&quot; game and I couldn&#039;t name a one.</description>
		<content:encoded><![CDATA[<p>Given that shortcoming, this game looks like great practice to learn which pieces go where. A recent Japanese quiz show had a &#8220;identify the prefecture based on its silhouette&#8221; game and I couldn&#8217;t name a one.</p>
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		<title>By: the overthinker</title>
		<link>http://www.japanprobe.com/2007/09/24/statetris-game-japan-style/comment-page-1/#comment-85122</link>
		<dc:creator>the overthinker</dc:creator>
		<pubDate>Mon, 24 Sep 2007 05:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.japanprobe.com/?p=2773#comment-85122</guid>
		<description>&quot;Hard&quot; is pretty hard, though once you realise it does the map from the bottom up it gets easier, and by the time you&#039;re doing Tohoku it&#039;s no problem. However Wakayama was hard - I never realised it had little outlying bits, which I thought were islands. Weird....</description>
		<content:encoded><![CDATA[<p>&#8220;Hard&#8221; is pretty hard, though once you realise it does the map from the bottom up it gets easier, and by the time you&#8217;re doing Tohoku it&#8217;s no problem. However Wakayama was hard &#8211; I never realised it had little outlying bits, which I thought were islands. Weird&#8230;.</p>
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